Mike BischoffC# Building Blocks: MethodsVariables provide a convenient way to store various types of data, but simply having the data isn’t very useful without a means to use…May 11, 2022May 11, 2022
Mike BischoffC# Building Blocks: VariablesArguably, the most important component in programming is also one of the most basic: variables.Apr 8, 2021Apr 8, 2021
Mike BischoffUnity Workflow Tips: Custom LayoutsLike with pretty much any modern graphics software, no one works in Unity’s default layout. Good layouts should minimize the distance your…Apr 7, 2021Apr 7, 2021
Mike BischoffInstalling Unity on Windows 10Unity’s website is updated frequently so specific navigation instructions may change, but this will walk you through the general steps you…Apr 1, 2021Apr 1, 2021
Mike BischoffUnity 3D for Motion Design: Recording OutputThe potential for Unity in traditional digital video environments is very strong. There are things the engine does intuitively that are…Mar 30, 2021Mar 30, 2021
Mike BischoffGame Dev Journey: Repo ManEven as a solo dev, good version control habits are extremely important to develop. Keeping a running log of project changes stored…Mar 30, 2021Mar 30, 2021
Mike BischoffGame Dev Journey: Day 0I am not a total beginner when it comes to Unity and C# programming, but this is my day 0 on an improved strategy for developing these…Mar 26, 2021Mar 26, 2021